Finish: nonfoil
Text: When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Finish: nonfoil
Text: When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)